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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 ascendance Velocimancy 5%
4 axe Weapon 1%
5 backstab Combat 10%
6 bash Combat 35%
7 battle rage Combat 30%
8 beast of burden Morphomancy 33%
9 blind fighting Combat 40%
10 bola Weapon 58%
11 boomerang Weapon 55%
12 charge Combat 8%
13 commit forgery Mystical 7%
14 dagger Weapon 1%
15 dart Weapon 28%
16 deadeye Defense 33%
17 decipher Mystical 44%
18 detect traps Technical 45%
19 detect truth Veritamancy 55%
20 disarm traps Technical 13%
21 dodge Defense 30%
22 dual wield Combat 100%
23 enhanced damage Combat 45%
24 enhanced endurance Technical 15%
25 enhanced fireshield Mystical 50%
26 evasion Defense 25%
27 exotic Weapon 50%
28 fast healing Technical 20%
29 feign death Defense 58%
30 feign illness Defense 40%
31 feign knowledge Mystical 18%
32 feign love Technical 66%
33 feign presence Technical 26%
34 flail Weapon 1%
35 foraging Technical 5%
36 frothing rage Technical 55%
37 grapple Combat 22%
38 halberd Weapon 9%
39 hand to hand Combat 1%
40 herald bloodthirst Mystical 5%
41 herald death Mystical 5%
42 herbalism Technical 1%
43 hide Technical 30%
44 home on the range Artemancy 55%
45 hook Weapon 9%
46 kick Combat 10%
47 lance Weapon 1%
48 lay hands Mystical 40%
49 lay out Combat 55%
50 lock picking Technical 35%
51 lore Mystical 30%
52 mace Weapon 1%
53 magical items Mystical 5%
54 magical wand Weapon 68%
55 marksmanship Weapon 60%
56 martial arts Technical 65%
57 maul Weapon 40%
58 meditation Mystical 40%
59 music Mystical 5%
60 nunchaku Weapon 14%
61 parry Defense 15%
62 peek Technical 45%
63 perception Technical 1%
64 pike Weapon 8%
65 polearm Weapon 25%
66 raise dukes Combat 35%
67 raise hell Defense 76%
68 raise stakes Combat 67%
69 raise white flag Technical 63%
70 riding Technical 5%
71 scan Technical 40%
72 scythe Weapon 7%
73 second attack Combat 35%
74 second defense Defense 45%
75 shield block Defense 25%
76 slit armor Technical 22%
77 slit purse Technical 30%
78 slit tendon Combat 1%
79 slit throat Combat 10%
80 snare Technical 25%
81 sneaking Technical 20%
82 spear Weapon 5%
83 staff Weapon 6%
84 stealing Technical 40%
85 strike a match Combat 34%
86 strike at the heart Combat 33%
87 strike blow Combat 14%
88 strike down Combat 43%
89 strike of death Combat 90%
90 strike of pain Combat 11%
91 sweep Weapon 15%
92 sword Weapon 1%
93 third attack Combat 55%
94 throwing Combat 15%
95 throwing axe Weapon 16%
96 throwing knife Weapon 16%
97 throwing spear Weapon 16%
98 throwing star Weapon 16%
99 tracking Technical 45%
100 two-handed axe Weapon 29%
101 two-handed sword Weapon 40%
102 visualization Mystical 50%
103 whip Weapon 1%
104 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 aegis Conjuration 48–122 5%
3 air blast Aeromancy 266–266 50%
4 air evocation Aeromancy 88–88 23%
5 air halo Aeromancy 222–222 50%
6 air invocation Aeromancy 36–36 2%
7 animate weapon Ferromancy 60–60 10%
8 arcane blast Chaosmancy 231–231 88%
9 ash evocation Aeromancy 148–148 50%
10 ash invocation Aeromancy 105–105 40%
11 augment aura Sanctomancy 163–163 72%
12 aura cleansing Metamancy 325–325 88%
13 bar Thought 40–105 22%
14 bathe Enchantment 72–175 50%
15 battlefield medic Metamancy 94–94 34%
16 beacon Enchantment 125–300 22%
17 bless Invocation 20–62 5%
18 blindness Illusion 55–137 35%
19 blink Summoning 125–300 35%
20 bubble cluster Summoning 43–112 25%
21 buffet Chaos 72–175 50%
22 call lightning Evocation 50–120 28%
23 calm Alteration 47–120 28%
24 camouflage Conjuration 57–142 37%
25 cancellation Thought 150–225 92%
26 cause critical Necromancy 50–150 25%
27 cause light Necromancy 24–70 8%
28 cause serious Necromancy 37–100 20%
29 chain lightning Evocation 175–400 90%
30 change sex Alteration 72–175 50%
31 channel faith Conjuration 32–87 15%
32 charm Enchantment 49–125 30%
33 chill touch Necromancy 20–62 5%
34 circle of fire Conjuration 101–237 75%
35 circle of thorns Conjuration 101–237 75%
36 color spray Illusion 37–100 20%
37 combat blink Summoning 81–195 58%
38 concealment Illusion 50–150 20%
39 concentration Metamancy 49–125 30%
40 condemn Abjuration 60–150 40%
41 confusion Chaos 89–212 65%
42 conjure elemental Papyrimancy 187–187 85%
43 consecrate armor Enchantment 80–200 60%
44 consecrate food Enchantment 24–70 8%
45 consecrate weapon Enchantment 88–210 64%
46 control winds Summoning 101–237 75%
47 convocation Conjuration 33–90 16%
48 counterspell Abjuration 77–185 54%
49 create food Conjuration 41–107 23%
50 create spring Conjuration 49–125 30%
51 create water Conjuration 26–75 10%
52 cure blindness Alteration 60–150 40%
53 cure critical Alteration 49–125 30%
54 cure disease Abjuration 43–112 25%
55 cure light Alteration 34–92 17%
56 cure mutilation Alteration 49–125 30%
57 cure poison Abjuration 37–100 20%
58 cure serious Alteration 37–100 20%
59 curse Enchantment 60–150 40%
60 cursed fog Conjuration 110–257 83%
61 damage absorption Conjuration 112–262 85%
62 damnation Chaos 55–137 35%
63 deafen Chaos 50–100 15%
64 death grip Alteration 55–137 35%
65 delay reincarnation Necromancy 128–297 99%
66 describe Thought 15–50 0%
67 desecrate armor Enchantment 65–160 44%
68 detect alignment Divination 20–62 5%
69 detect illusion Divination 82–197 59%
70 detect invisibility Divination 32–87 15%
71 detect lore Veritamancy 88–88 31%
72 detect magic Divination 15–50 0%
73 diseased cloud Evocation 150–350 88%
74 disequilibriate Thought 72–175 50%
75 disjunction Necromancy 175–400 99%
76 dispel area Abjuration 101–237 75%
77 dispel magic Abjuration 72–175 50%
78 displacement Illusion 72–175 50%
79 disrupt sight Thought 49–125 30%
80 domination Thought 49–125 30%
81 dust evocation Evocation 37–100 20%
82 dust invocation Invocation 47–120 28%
83 earth evocation Evocation 20–62 5%
84 earth invocation Invocation 50–165 22%
85 eldritch blast Chaosmancy 206–206 77%
86 electrogenic growth Conjuration 46–117 27%
87 elemental shield Enchantment 100–225 80%
88 ember carom Enchantment 72–175 50%
89 endurance of the rhinoceros Vivomancy 84–200 60%
90 energy drain Necromancy 78–187 55%
91 enervation Necromancy 100–225 67%
92 enhanced strength Alteration 26–75 10%
93 erase Alteration 72–175 50%
94 esp Thought 31–85 14%
95 ether evocation Evocation 98–232 73%
96 ether invocation Invocation 126–292 97%
97 evil eye Chaos 23–67 7%
98 excommunicate Enchantment 60–150 40%
99 faerie fire Enchantment 20–62 5%
100 famine Necromancy 66–162 45%
101 fatigue Necromancy 65–150 35%
102 find familiar Summoning 100–100 5%
103 fire evocation Evocation 43–112 25%
104 fire invocation Invocation 43–112 25%
105 fireball Conjuration 43–112 25%
106 flame wind Alteration 86–205 62%
107 flintstrike Conjuration 51–130 32%
108 float Thought 24–70 8%
109 force field Thought 23–67 7%
110 forget Thought 112–262 85%
111 fountain Conjuration 250–500 32%
112 frenzy Alteration 119–277 91%
113 frost Conjuration 72–175 50%
114 frostborne Enchantment 55–137 35%
115 fungal growth Conjuration 46–117 27%
116 gate travel Chaos 200–425 75%
117 geisteblitz Thought 66–162 45%
118 goliath Morphomancy 92–92 33%
119 guise of nature Alteration 72–175 50%
120 hands of wind Conjuration 85–202 61%
121 harden exoskeleton Arthropomancy 105–105 40%
122 harm Necromancy 70–150 32%
123 haste Alteration 60–150 40%
124 heal Alteration 78–187 55%
125 hex Enchantment 66–162 45%
126 ice evocation Evocation 64–157 43%
127 ice invocation Invocation 42–110 24%
128 ice storm Summoning 109–255 82%
129 ice whip Evocation 145–325 80%
130 ice wind Conjuration 83–200 60%
131 iceball Conjuration 43–112 25%
132 identify Divination 15–50 0%
133 illumination Divination 72–175 50%
134 immobilize Necromancy 58–145 38%
135 impede movement Necromancy 98–212 34%
136 induce aggression Thought 95–180 44%
137 infravision Alteration 49–125 30%
138 insanity Chaos 93–220 68%
139 invisibility Illusion 43–112 25%
140 irritation Thought 32–87 15%
141 jinx Chaos 26–75 10%
142 kill Necromancy 300–600 62%
143 knock Thought 40–105 22%
144 landslide Evocation 144–350 50%
145 lava cloak Enchantment 125–225 50%
146 lava walk Alteration 89–212 65%
147 leech Necromancy 60–150 25%
148 leech conduit Necromancy 104–245 78%
149 levitation Enchantment 28–80 12%
150 liberation Morphomancy 160–160 70%
151 life evocation Evocation 102–240 76%
152 life invocation Invocation 86–205 62%
153 lift malison Vivomancy 105–105 40%
154 light Illusion 15–50 0%
155 lightning bolt Conjuration 37–100 20%
156 lightning evocation Evocation 36–97 19%
157 lightning invocation Invocation 35–95 18%
158 lightning pursuit Abjuration 77–77 25%
159 lightning shroud Conjuration 101–237 75%
160 magic bomb Conjuration 97–230 72%
161 magic carpet Conjuration 400–650 52%
162 magic dart Conjuration 20–50 0%
163 magic lock Alteration 37–100 20%
164 magic message Conjuration 150–450 44%
165 magic unlock Alteration 43–112 25%
166 magma evocation Evocation 89–212 65%
167 magma invocation Invocation 55–137 35%
168 magnetic field Alteration 72–175 50%
169 malediction Necromancy 54–135 34%
170 malignancy Necromancy 93–220 68%
171 megalith Summoning 72–175 50%
172 memory drain Thought 89–212 65%
173 mental clarity Enchantment 72–175 50%
174 mental disruption Thought 116–270 88%
175 mesmerize Thought 72–175 10%
176 mimic Thought 49–125 30%
177 mind shield Thought 79–190 56%
178 minerals evocation Evocation 54–135 34%
179 minerals invocation Invocation 33–90 16%
180 momentary darkness Illusion 101–237 75%
181 monument Summoning 72–175 50%
182 multiply magic Enchantment 123–285 94%
183 mutilate Alteration 49–125 30%
184 necromancers guile Necromancy 72–175 50%
185 negation Abjuration 63–155 42%
186 nexus Chaos 250–500 85%
187 nullification field Thought 150–350 91%
188 Occult Eyes Divination 81–195 58%
189 ooze evocation Evocation 150–300 43%
190 ooze invocation Invocation 42–110 24%
191 otolithic growth Alteration 89–212 65%
192 overpressurize Enchantment 90–215 50%
193 pass door Alteration 72–175 50%
194 pense Thought 19–60 4%
195 pentacle Abjuration 65–150 22%
196 phalanx Conjuration 43–112 25%
197 plague Necromancy 75–200 45%
198 plane travel Chaos 350–750 90%
199 poison Alteration 75–150 30%
200 poison gas Conjuration 94–222 69%
201 pressure points Papyrimancy 92–92 25%
202 protection from evil Abjuration 24–70 8%
203 protection from good Abjuration 24–70 8%
204 pustulate Alteration 72–175 50%
205 pyrokinesis Thought 70–170 48%
206 quicksand Alteration 72–175 50%
207 Rabid Mount Alteration 60–150 40%
208 rabid mount Alteration 60–150 40%
209 radiance evocation Evocation 28–80 12%
210 radiance invocation Invocation 23–67 7%
211 read aura Divination 85–185 54%
212 reanimate Necromancy 150–350 90%
213 recharge item Enchantment 85–202 61%
214 reflective fireball Evocation 185–400 90%
215 refresh Alteration 37–100 20%
216 remote sensing Thought 49–125 30%
217 remove curse Abjuration 150–300 65%
218 repulsion Conjuration 109–255 82%
219 requiem Alteration 129–300 100%
220 resurrect Alteration 400–600 92%
221 rites of bloodshed Defense 75–75 13%
222 room shield Abjuration 95–225 70%
223 salt evocation Evocation 33–90 16%
224 salt invocation Invocation 81–195 58%
225 sanctify Abjuration 89–212 65%
226 sanctuary Abjuration 89–212 65%
227 scribe Fundamental 50–50 0%
228 searing touch Abjuration 60–150 40%
229 sense life Divination 43–112 25%
230 sensory enhancement Thought 54–135 34%
231 shadow armor Necromancy 32–87 15%
232 shadow door Alteration 63–155 42%
233 shadow golem Summoning 95–225 70%
234 shadow imp Summoning 81–195 58%
235 shadow light Conjuration 40–95 14%
236 shield Evocation 36–97 19%
237 shocking grasp Alteration 35–85 5%
238 silence Abjuration 150–250 80%
239 sleep Enchantment 37–100 20%
240 slow Necromancy 118–275 90%
241 slow magic Chaos 116–270 90%
242 smoke evocation Evocation 23–67 7%
243 smoke invocation Invocation 23–67 7%
244 soul sacrifice Conjuration 97–230 72%
245 spark Alteration 15–50 0%
246 spell shield Abjuration 95–225 70%
247 spook Thought 60–150 40%
248 steam evocation Evocation 63–155 42%
249 steam invocation Invocation 37–100 20%
250 stone skin Geomancy 123–123 50%
251 summon Summoning 121–282 93%
252 summon elemental Summoning 112–262 85%
253 summon mount Summoning 250–500 75%
254 summon shade Summoning 112–262 85%
255 swarm Summoning 123–285 94%
256 telekinesis Thought 97–230 72%
257 telekinetic bash Thought 49–125 30%
258 telekinetic explosion Thought 160–425 70%
259 telekinetic pierce Thought 52–132 33%
260 telekinetic punch Thought 16–52 1%
261 telekinetic shield Thought 79–190 56%
262 telekinetic slash Thought 66–162 45%
263 telekinetic wave Thought 200–450 65%
264 teleport Summoning 125–300 60%
265 telesmatic force Thought 60–150 40%
266 teleview Thought 95–225 70%
267 thunderclap Alteration 78–187 55%
268 thunderstorm Summoning 104–245 78%
269 tinnitus Enchantment 72–175 50%
270 totem Summoning 101–237 75%
271 transference Thought 59–147 39%
272 tremor Abjuration 43–112 25%
273 underwater breathing Alteration 72–175 50%
274 unnatural strength Alteration 26–75 10%
275 vacuum evocation Evocation 225–450 75%
276 vacuum invocation Invocation 150–350 40%
277 warp Summoning 117–272 89%
278 water evocation Evocation 100–275 70%
279 water invocation Invocation 37–100 20%
280 waterspout Evocation 144–350 50%
281 weaken Alteration 26–75 10%
282 web Conjuration 83–200 60%
283 whirlwind Alteration 49–125 30%
284 wind walk Alteration 72–175 50%
285 wizard eye Divination 72–175 50%
286 word of recall Summoning 150–350 35%