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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 backstab Combat 10%
3 dagger Weapon 1%
4 dart Weapon 28%
5 dodge Defense 30%
6 enhanced damage Combat 45%
7 exotic Weapon 50%
8 flail Weapon 1%
9 halberd Weapon 9%
10 hand to hand Combat 1%
11 hide Technical 30%
12 hook Weapon 9%
13 lay hands Mystical 40%
14 lock picking Technical 35%
15 lore Mystical 30%
16 mace Weapon 1%
17 magical items Mystical 5%
18 meditation Mystical 40%
19 music Mystical 5%
20 nunchaku Weapon 14%
21 parry Defense 15%
22 peek Technical 45%
23 perception Technical 1%
24 pike Weapon 8%
25 polearm Weapon 25%
26 riding Technical 5%
27 scan Technical 40%
28 scythe Weapon 7%
29 second attack Combat 35%
30 shield block Defense 25%
31 sneaking Technical 20%
32 spear Weapon 5%
33 staff Weapon 6%
34 stealing Technical 40%
35 sword Weapon 1%
36 third attack Combat 55%
37 throwing knife Weapon 16%
38 throwing spear Weapon 16%
39 throwing star Weapon 16%
40 whip Weapon 1%
41 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 aegis Conjuration 48–122 5%
3 arcane blast Chaosmancy 231–231 88%
4 augment aura Sanctomancy 163–163 72%
5 aura cleansing Metamancy 325–325 88%
6 battlefield medic Metamancy 94–94 34%
7 beacon Enchantment 125–300 22%
8 bless Invocation 20–62 5%
9 blindness Illusion 55–137 35%
10 blink Summoning 125–300 35%
11 bubble cluster Summoning 43–112 25%
12 call lightning Evocation 50–120 28%
13 calm Alteration 47–120 28%
14 cause critical Necromancy 50–150 25%
15 cause light Necromancy 24–70 8%
16 cause serious Necromancy 37–100 20%
17 change sex Alteration 72–175 50%
18 channel faith Conjuration 32–87 15%
19 charm Enchantment 49–125 30%
20 circle of fire Conjuration 101–237 75%
21 color spray Illusion 37–100 20%
22 concentration Metamancy 49–125 30%
23 condemn Abjuration 60–150 40%
24 conjure elemental Papyrimancy 187–187 85%
25 consecrate armor Enchantment 80–200 60%
26 consecrate food Enchantment 24–70 8%
27 consecrate weapon Enchantment 88–210 64%
28 control winds Summoning 101–237 75%
29 counterspell Abjuration 77–185 54%
30 create food Conjuration 41–107 23%
31 create spring Conjuration 49–125 30%
32 create water Conjuration 26–75 10%
33 cure blindness Alteration 60–150 40%
34 cure critical Alteration 49–125 30%
35 cure disease Abjuration 43–112 25%
36 cure light Alteration 34–92 17%
37 cure poison Abjuration 37–100 20%
38 curse Enchantment 60–150 40%
39 death grip Alteration 55–137 35%
40 detect alignment Divination 20–62 5%
41 detect illusion Divination 82–197 59%
42 detect invisibility Divination 32–87 15%
43 detect magic Divination 15–50 0%
44 dispel area Abjuration 101–237 75%
45 dispel magic Abjuration 72–175 50%
46 energy drain Necromancy 78–187 55%
47 enervation Necromancy 100–225 67%
48 erase Alteration 72–175 50%
49 excommunicate Enchantment 60–150 40%
50 fireball Conjuration 43–112 25%
51 flame wind Alteration 86–205 62%
52 fountain Conjuration 250–500 32%
53 frost Conjuration 72–175 50%
54 gate travel Chaos 200–425 75%
55 hands of wind Conjuration 85–202 61%
56 harm Necromancy 70–150 32%
57 haste Alteration 60–150 40%
58 heal Alteration 78–187 55%
59 ice storm Summoning 109–255 82%
60 ice wind Conjuration 83–200 60%
61 iceball Conjuration 43–112 25%
62 identify Divination 15–50 0%
63 infravision Alteration 49–125 30%
64 invisibility Illusion 43–112 25%
65 kill Necromancy 300–600 62%
66 lava walk Alteration 89–212 65%
67 levitation Enchantment 28–80 12%
68 liberation Morphomancy 160–160 70%
69 light Illusion 15–50 0%
70 lightning bolt Conjuration 37–100 20%
71 magic bomb Conjuration 97–230 72%
72 magic carpet Conjuration 400–650 52%
73 magic dart Conjuration 20–50 0%
74 magic lock Alteration 37–100 20%
75 magic message Conjuration 150–450 44%
76 magic unlock Alteration 43–112 25%
77 momentary darkness Illusion 101–237 75%
78 nexus Chaos 250–500 85%
79 overpressurize Enchantment 90–215 50%
80 pass door Alteration 72–175 50%
81 plague Necromancy 75–200 45%
82 plane travel Chaos 350–750 90%
83 poison Alteration 75–150 30%
84 protection from evil Abjuration 24–70 8%
85 protection from good Abjuration 24–70 8%
86 Rabid Mount Alteration 60–150 40%
87 rabid mount Alteration 60–150 40%
88 read aura Divination 85–185 54%
89 recharge item Enchantment 85–202 61%
90 refresh Alteration 37–100 20%
91 remove curse Abjuration 150–300 65%
92 requiem Alteration 129–300 100%
93 resurrect Alteration 400–600 92%
94 room shield Abjuration 95–225 70%
95 sanctify Abjuration 89–212 65%
96 sanctuary Abjuration 89–212 65%
97 scribe Fundamental 50–50 0%
98 searing touch Abjuration 60–150 40%
99 sense life Divination 43–112 25%
100 shield Evocation 36–97 19%
101 shocking grasp Alteration 35–85 5%
102 silence Abjuration 150–250 80%
103 sleep Enchantment 37–100 20%
104 slow Necromancy 118–275 90%
105 slow magic Chaos 116–270 90%
106 spark Alteration 15–50 0%
107 spell shield Abjuration 95–225 70%
108 summon Summoning 121–282 93%
109 summon elemental Summoning 112–262 85%
110 teleport Summoning 125–300 60%
111 thunderclap Alteration 78–187 55%
112 thunderstorm Summoning 104–245 78%
113 tremor Abjuration 43–112 25%
114 underwater breathing Alteration 72–175 50%
115 unnatural strength Alteration 26–75 10%
116 weaken Alteration 26–75 10%
117 web Conjuration 83–200 60%
118 wizard eye Divination 72–175 50%
119 word of recall Summoning 150–350 35%