skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 bash Combat 35%
4 blind fighting Combat 40%
5 dagger Weapon 1%
6 dart Weapon 28%
7 detect traps Technical 45%
8 disarm traps Technical 13%
9 dodge Defense 30%
10 enhanced damage Combat 45%
11 enhanced endurance Technical 15%
12 exotic Weapon 50%
13 flail Weapon 1%
14 foraging Technical 5%
15 hand to hand Combat 1%
16 herbalism Technical 1%
17 hide Technical 30%
18 kick Combat 10%
19 lore Mystical 30%
20 mace Weapon 1%
21 magical items Mystical 5%
22 magical wand Weapon 68%
23 martial arts Technical 65%
24 meditation Mystical 40%
25 nunchaku Weapon 14%
26 parry Defense 15%
27 perception Technical 1%
28 polearm Weapon 25%
29 scan Technical 40%
30 scythe Weapon 7%
31 second attack Combat 35%
32 snare Technical 25%
33 sneaking Technical 20%
34 spear Weapon 5%
35 staff Weapon 6%
36 strike of death Combat 90%
37 sword Weapon 1%
38 throwing Combat 15%
39 throwing knife Weapon 16%
40 tracking Technical 45%
41 whip Weapon 1%
42 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 beacon Enchantment 125–300 22%
2 bless Invocation 20–62 5%
3 blindness Illusion 55–137 35%
4 blink Summoning 125–300 35%
5 calm Alteration 47–120 28%
6 camouflage Conjuration 57–142 37%
7 cause light Necromancy 24–70 8%
8 cause serious Necromancy 37–100 20%
9 change sex Alteration 72–175 50%
10 charm Enchantment 49–125 30%
11 chill touch Necromancy 20–62 5%
12 circle of thorns Conjuration 101–237 75%
13 color spray Illusion 37–100 20%
14 combat blink Summoning 81–195 58%
15 concealment Illusion 50–150 20%
16 confusion Chaos 89–212 65%
17 control winds Summoning 101–237 75%
18 convocation Conjuration 33–90 16%
19 counterspell Abjuration 77–185 54%
20 create food Conjuration 41–107 23%
21 create spring Conjuration 49–125 30%
22 create water Conjuration 26–75 10%
23 cure blindness Alteration 60–150 40%
24 cure disease Abjuration 43–112 25%
25 cure light Alteration 34–92 17%
26 cure poison Abjuration 37–100 20%
27 cure serious Alteration 37–100 20%
28 curse Enchantment 60–150 40%
29 deafen Chaos 50–100 15%
30 death grip Alteration 55–137 35%
31 delay reincarnation Necromancy 128–297 99%
32 detect alignment Divination 20–62 5%
33 detect illusion Divination 82–197 59%
34 detect invisibility Divination 32–87 15%
35 detect magic Divination 15–50 0%
36 disjunction Necromancy 175–400 99%
37 dispel magic Abjuration 72–175 50%
38 eldritch blast Chaosmancy 206–206 77%
39 electrogenic growth Conjuration 46–117 27%
40 endurance of the rhinoceros Vivomancy 84–200 60%
41 enhanced strength Alteration 26–75 10%
42 erase Alteration 72–175 50%
43 evil eye Chaos 23–67 7%
44 faerie fire Enchantment 20–62 5%
45 famine Necromancy 66–162 45%
46 fatigue Necromancy 65–150 35%
47 find familiar Summoning 100–100 5%
48 flintstrike Conjuration 51–130 32%
49 frost Conjuration 72–175 50%
50 fungal growth Conjuration 46–117 27%
51 goliath Morphomancy 92–92 33%
52 guise of nature Alteration 72–175 50%
53 hands of wind Conjuration 85–202 61%
54 harden exoskeleton Arthropomancy 105–105 40%
55 harm Necromancy 70–150 32%
56 hex Enchantment 66–162 45%
57 ice storm Summoning 109–255 82%
58 ice wind Conjuration 83–200 60%
59 iceball Conjuration 43–112 25%
60 identify Divination 15–50 0%
61 immobilize Necromancy 58–145 38%
62 impede movement Necromancy 98–212 34%
63 infravision Alteration 49–125 30%
64 insanity Chaos 93–220 68%
65 invisibility Illusion 43–112 25%
66 jinx Chaos 26–75 10%
67 leech Necromancy 60–150 25%
68 leech conduit Necromancy 104–245 78%
69 levitation Enchantment 28–80 12%
70 lift malison Vivomancy 105–105 40%
71 light Illusion 15–50 0%
72 lightning pursuit Abjuration 77–77 25%
73 magic bomb Conjuration 97–230 72%
74 magic dart Conjuration 20–50 0%
75 magic lock Alteration 37–100 20%
76 magic message Conjuration 150–450 44%
77 magic unlock Alteration 43–112 25%
78 malediction Necromancy 54–135 34%
79 malignancy Necromancy 93–220 68%
80 mental clarity Enchantment 72–175 50%
81 momentary darkness Illusion 101–237 75%
82 multiply magic Enchantment 123–285 94%
83 negation Abjuration 63–155 42%
84 Occult Eyes Divination 81–195 58%
85 otolithic growth Alteration 89–212 65%
86 pentacle Abjuration 65–150 22%
87 phalanx Conjuration 43–112 25%
88 plague Necromancy 75–200 45%
89 poison Alteration 75–150 30%
90 pressure points Papyrimancy 92–92 25%
91 protection from evil Abjuration 24–70 8%
92 protection from good Abjuration 24–70 8%
93 reanimate Necromancy 150–350 90%
94 recharge item Enchantment 85–202 61%
95 remote sensing Thought 49–125 30%
96 remove curse Abjuration 150–300 65%
97 repulsion Conjuration 109–255 82%
98 resurrect Alteration 400–600 92%
99 room shield Abjuration 95–225 70%
100 sanctuary Abjuration 89–212 65%
101 scribe Fundamental 50–50 0%
102 sense life Divination 43–112 25%
103 shadow armor Necromancy 32–87 15%
104 shadow door Alteration 63–155 42%
105 shadow golem Summoning 95–225 70%
106 shadow imp Summoning 81–195 58%
107 shadow light Conjuration 40–95 14%
108 silence Abjuration 150–250 80%
109 sleep Enchantment 37–100 20%
110 slow Necromancy 118–275 90%
111 slow magic Chaos 116–270 90%
112 spark Alteration 15–50 0%
113 spell shield Abjuration 95–225 70%
114 stone skin Geomancy 123–123 50%
115 summon Summoning 121–282 93%
116 summon mount Summoning 250–500 75%
117 summon shade Summoning 112–262 85%
118 swarm Summoning 123–285 94%
119 tinnitus Enchantment 72–175 50%
120 tremor Abjuration 43–112 25%
121 web Conjuration 83–200 60%
122 whirlwind Alteration 49–125 30%
123 wind walk Alteration 72–175 50%
124 wizard eye Divination 72–175 50%