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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 archery Weapon 5%
2 blind fighting Combat 40%
3 bola Weapon 58%
4 boomerang Weapon 55%
5 dagger Weapon 1%
6 dart Weapon 28%
7 detect traps Technical 45%
8 detect truth Veritamancy 55%
9 disarm traps Technical 13%
10 dodge Defense 30%
11 enhanced endurance Technical 15%
12 enhanced fireshield Mystical 50%
13 exotic Weapon 50%
14 flail Weapon 1%
15 foraging Technical 5%
16 hand to hand Combat 1%
17 herbalism Technical 1%
18 hide Technical 30%
19 hook Weapon 9%
20 mace Weapon 1%
21 magical items Mystical 5%
22 magical wand Weapon 68%
23 marksmanship Weapon 60%
24 maul Weapon 40%
25 meditation Mystical 40%
26 parry Defense 15%
27 perception Technical 1%
28 polearm Weapon 25%
29 scan Technical 40%
30 scythe Weapon 7%
31 second attack Combat 35%
32 shield block Defense 25%
33 snare Technical 25%
34 sneaking Technical 20%
35 spear Weapon 5%
36 staff Weapon 6%
37 sword Weapon 1%
38 throwing Combat 15%
39 throwing knife Weapon 16%
40 tracking Technical 45%
41 two-handed axe Weapon 29%
42 two-handed sword Weapon 40%
43 visualization Mystical 50%
44 whip Weapon 1%
45 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 arcane blast Chaosmancy 231–231 88%
5 augment aura Sanctomancy 163–163 72%
6 aura cleansing Metamancy 325–325 88%
7 bathe Enchantment 72–175 50%
8 beacon Enchantment 125–300 22%
9 bless Invocation 20–62 5%
10 blindness Illusion 55–137 35%
11 blink Summoning 125–300 35%
12 bubble cluster Summoning 43–112 25%
13 buffet Chaos 72–175 50%
14 call lightning Evocation 50–120 28%
15 calm Alteration 47–120 28%
16 camouflage Conjuration 57–142 37%
17 cause critical Necromancy 50–150 25%
18 cause light Necromancy 24–70 8%
19 cause serious Necromancy 37–100 20%
20 chain lightning Evocation 175–400 90%
21 change sex Alteration 72–175 50%
22 channel faith Conjuration 32–87 15%
23 charm Enchantment 49–125 30%
24 circle of fire Conjuration 101–237 75%
25 circle of thorns Conjuration 101–237 75%
26 color spray Illusion 37–100 20%
27 concealment Illusion 50–150 20%
28 concentration Metamancy 49–125 30%
29 condemn Abjuration 60–150 40%
30 conjure elemental Papyrimancy 187–187 85%
31 consecrate armor Enchantment 80–200 60%
32 consecrate food Enchantment 24–70 8%
33 control winds Summoning 101–237 75%
34 counterspell Abjuration 77–185 54%
35 create food Conjuration 41–107 23%
36 create spring Conjuration 49–125 30%
37 create water Conjuration 26–75 10%
38 cure blindness Alteration 60–150 40%
39 cure critical Alteration 49–125 30%
40 cure disease Abjuration 43–112 25%
41 cure light Alteration 34–92 17%
42 cure mutilation Alteration 49–125 30%
43 cure poison Abjuration 37–100 20%
44 curse Enchantment 60–150 40%
45 cursed fog Conjuration 110–257 83%
46 damage absorption Conjuration 112–262 85%
47 damnation Chaos 55–137 35%
48 death grip Alteration 55–137 35%
49 detect alignment Divination 20–62 5%
50 detect illusion Divination 82–197 59%
51 detect invisibility Divination 32–87 15%
52 detect lore Veritamancy 88–88 31%
53 detect magic Divination 15–50 0%
54 diseased cloud Evocation 150–350 88%
55 dispel area Abjuration 101–237 75%
56 dispel magic Abjuration 72–175 50%
57 displacement Illusion 72–175 50%
58 electrogenic growth Conjuration 46–117 27%
59 ember carom Enchantment 72–175 50%
60 endurance of the rhinoceros Vivomancy 84–200 60%
61 energy drain Necromancy 78–187 55%
62 enervation Necromancy 100–225 67%
63 enhanced strength Alteration 26–75 10%
64 erase Alteration 72–175 50%
65 excommunicate Enchantment 60–150 40%
66 faerie fire Enchantment 20–62 5%
67 find familiar Summoning 100–100 5%
68 fireball Conjuration 43–112 25%
69 flame wind Alteration 86–205 62%
70 flintstrike Conjuration 51–130 32%
71 fountain Conjuration 250–500 32%
72 frenzy Alteration 119–277 91%
73 frost Conjuration 72–175 50%
74 frostborne Enchantment 55–137 35%
75 fungal growth Conjuration 46–117 27%
76 gate travel Chaos 200–425 75%
77 guise of nature Alteration 72–175 50%
78 hands of wind Conjuration 85–202 61%
79 harden exoskeleton Arthropomancy 105–105 40%
80 harm Necromancy 70–150 32%
81 haste Alteration 60–150 40%
82 heal Alteration 78–187 55%
83 ice storm Summoning 109–255 82%
84 ice whip Evocation 145–325 80%
85 ice wind Conjuration 83–200 60%
86 iceball Conjuration 43–112 25%
87 identify Divination 15–50 0%
88 illumination Divination 72–175 50%
89 infravision Alteration 49–125 30%
90 invisibility Illusion 43–112 25%
91 kill Necromancy 300–600 62%
92 landslide Evocation 144–350 50%
93 lava cloak Enchantment 125–225 50%
94 lava walk Alteration 89–212 65%
95 levitation Enchantment 28–80 12%
96 light Illusion 15–50 0%
97 lightning bolt Conjuration 37–100 20%
98 lightning shroud Conjuration 101–237 75%
99 magic bomb Conjuration 97–230 72%
100 magic carpet Conjuration 400–650 52%
101 magic dart Conjuration 20–50 0%
102 magic lock Alteration 37–100 20%
103 magic message Conjuration 150–450 44%
104 magic unlock Alteration 43–112 25%
105 magnetic field Alteration 72–175 50%
106 megalith Summoning 72–175 50%
107 momentary darkness Illusion 101–237 75%
108 monument Summoning 72–175 50%
109 mutilate Alteration 49–125 30%
110 necromancers guile Necromancy 72–175 50%
111 nexus Chaos 250–500 85%
112 otolithic growth Alteration 89–212 65%
113 overpressurize Enchantment 90–215 50%
114 pass door Alteration 72–175 50%
115 plague Necromancy 75–200 45%
116 plane travel Chaos 350–750 90%
117 poison Alteration 75–150 30%
118 poison gas Conjuration 94–222 69%
119 protection from evil Abjuration 24–70 8%
120 protection from good Abjuration 24–70 8%
121 pustulate Alteration 72–175 50%
122 quicksand Alteration 72–175 50%
123 Rabid Mount Alteration 60–150 40%
124 rabid mount Alteration 60–150 40%
125 read aura Divination 85–185 54%
126 recharge item Enchantment 85–202 61%
127 reflective fireball Evocation 185–400 90%
128 refresh Alteration 37–100 20%
129 remove curse Abjuration 150–300 65%
130 requiem Alteration 129–300 100%
131 room shield Abjuration 95–225 70%
132 sanctuary Abjuration 89–212 65%
133 scribe Fundamental 50–50 0%
134 sense life Divination 43–112 25%
135 shield Evocation 36–97 19%
136 shocking grasp Alteration 35–85 5%
137 silence Abjuration 150–250 80%
138 sleep Enchantment 37–100 20%
139 slow Necromancy 118–275 90%
140 slow magic Chaos 116–270 90%
141 soul sacrifice Conjuration 97–230 72%
142 spark Alteration 15–50 0%
143 stone skin Geomancy 123–123 50%
144 summon Summoning 121–282 93%
145 summon elemental Summoning 112–262 85%
146 summon mount Summoning 250–500 75%
147 swarm Summoning 123–285 94%
148 teleport Summoning 125–300 60%
149 thunderclap Alteration 78–187 55%
150 thunderstorm Summoning 104–245 78%
151 tinnitus Enchantment 72–175 50%
152 tremor Abjuration 43–112 25%
153 underwater breathing Alteration 72–175 50%
154 unnatural strength Alteration 26–75 10%
155 warp Summoning 117–272 89%
156 waterspout Evocation 144–350 50%
157 weaken Alteration 26–75 10%
158 web Conjuration 83–200 60%
159 whirlwind Alteration 49–125 30%
160 wind walk Alteration 72–175 50%
161 wizard eye Divination 72–175 50%
162 word of recall Summoning 150–350 35%