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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 axe Weapon 1%
3 backstab Combat 10%
4 bash Combat 35%
5 battle rage Combat 30%
6 blind fighting Combat 40%
7 bola Weapon 58%
8 boomerang Weapon 55%
9 commit forgery Mystical 7%
10 dagger Weapon 1%
11 dart Weapon 28%
12 decipher Mystical 44%
13 detect traps Technical 45%
14 detect truth Veritamancy 55%
15 disarm traps Technical 13%
16 dodge Defense 30%
17 enhanced damage Combat 45%
18 enhanced fireshield Mystical 50%
19 evasion Defense 25%
20 exotic Weapon 50%
21 fast healing Technical 20%
22 flail Weapon 1%
23 frothing rage Technical 55%
24 grapple Combat 22%
25 halberd Weapon 9%
26 hand to hand Combat 1%
27 hide Technical 30%
28 hook Weapon 9%
29 kick Combat 10%
30 lay out Combat 55%
31 lock picking Technical 35%
32 lore Mystical 30%
33 mace Weapon 1%
34 magical items Mystical 5%
35 magical wand Weapon 68%
36 marksmanship Weapon 60%
37 maul Weapon 40%
38 meditation Mystical 40%
39 nunchaku Weapon 14%
40 parry Defense 15%
41 peek Technical 45%
42 perception Technical 1%
43 polearm Weapon 25%
44 scan Technical 40%
45 scythe Weapon 7%
46 second attack Combat 35%
47 shield block Defense 25%
48 snare Technical 25%
49 sneaking Technical 20%
50 spear Weapon 5%
51 staff Weapon 6%
52 stealing Technical 40%
53 strike down Combat 43%
54 sweep Weapon 15%
55 sword Weapon 1%
56 third attack Combat 55%
57 throwing Combat 15%
58 throwing axe Weapon 16%
59 throwing knife Weapon 16%
60 throwing spear Weapon 16%
61 throwing star Weapon 16%
62 tracking Technical 45%
63 two-handed axe Weapon 29%
64 two-handed sword Weapon 40%
65 visualization Mystical 50%
66 whip Weapon 1%
67 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 arcane blast Chaosmancy 231–231 88%
5 bathe Enchantment 72–175 50%
6 battlefield medic Metamancy 94–94 34%
7 beacon Enchantment 125–300 22%
8 bless Invocation 20–62 5%
9 blindness Illusion 55–137 35%
10 blink Summoning 125–300 35%
11 buffet Chaos 72–175 50%
12 call lightning Evocation 50–120 28%
13 calm Alteration 47–120 28%
14 cause critical Necromancy 50–150 25%
15 cause light Necromancy 24–70 8%
16 cause serious Necromancy 37–100 20%
17 chain lightning Evocation 175–400 90%
18 change sex Alteration 72–175 50%
19 channel faith Conjuration 32–87 15%
20 charm Enchantment 49–125 30%
21 circle of fire Conjuration 101–237 75%
22 color spray Illusion 37–100 20%
23 concentration Metamancy 49–125 30%
24 conjure elemental Papyrimancy 187–187 85%
25 consecrate food Enchantment 24–70 8%
26 control winds Summoning 101–237 75%
27 counterspell Abjuration 77–185 54%
28 create food Conjuration 41–107 23%
29 create spring Conjuration 49–125 30%
30 create water Conjuration 26–75 10%
31 cure blindness Alteration 60–150 40%
32 cure critical Alteration 49–125 30%
33 cure disease Abjuration 43–112 25%
34 cure light Alteration 34–92 17%
35 cure mutilation Alteration 49–125 30%
36 cure poison Abjuration 37–100 20%
37 curse Enchantment 60–150 40%
38 cursed fog Conjuration 110–257 83%
39 damage absorption Conjuration 112–262 85%
40 damnation Chaos 55–137 35%
41 death grip Alteration 55–137 35%
42 desecrate armor Enchantment 65–160 44%
43 detect illusion Divination 82–197 59%
44 detect invisibility Divination 32–87 15%
45 detect lore Veritamancy 88–88 31%
46 detect magic Divination 15–50 0%
47 diseased cloud Evocation 150–350 88%
48 dispel area Abjuration 101–237 75%
49 dispel magic Abjuration 72–175 50%
50 displacement Illusion 72–175 50%
51 elemental shield Enchantment 100–225 80%
52 ember carom Enchantment 72–175 50%
53 energy drain Necromancy 78–187 55%
54 enervation Necromancy 100–225 67%
55 erase Alteration 72–175 50%
56 faerie fire Enchantment 20–62 5%
57 find familiar Summoning 100–100 5%
58 fireball Conjuration 43–112 25%
59 flame wind Alteration 86–205 62%
60 fountain Conjuration 250–500 32%
61 frenzy Alteration 119–277 91%
62 frost Conjuration 72–175 50%
63 frostborne Enchantment 55–137 35%
64 gate travel Chaos 200–425 75%
65 hands of wind Conjuration 85–202 61%
66 harm Necromancy 70–150 32%
67 haste Alteration 60–150 40%
68 heal Alteration 78–187 55%
69 ice storm Summoning 109–255 82%
70 ice whip Evocation 145–325 80%
71 ice wind Conjuration 83–200 60%
72 iceball Conjuration 43–112 25%
73 identify Divination 15–50 0%
74 illumination Divination 72–175 50%
75 infravision Alteration 49–125 30%
76 invisibility Illusion 43–112 25%
77 kill Necromancy 300–600 62%
78 landslide Evocation 144–350 50%
79 lava cloak Enchantment 125–225 50%
80 lava walk Alteration 89–212 65%
81 levitation Enchantment 28–80 12%
82 light Illusion 15–50 0%
83 lightning bolt Conjuration 37–100 20%
84 lightning shroud Conjuration 101–237 75%
85 magic bomb Conjuration 97–230 72%
86 magic carpet Conjuration 400–650 52%
87 magic dart Conjuration 20–50 0%
88 magic lock Alteration 37–100 20%
89 magic message Conjuration 150–450 44%
90 magic unlock Alteration 43–112 25%
91 magnetic field Alteration 72–175 50%
92 megalith Summoning 72–175 50%
93 momentary darkness Illusion 101–237 75%
94 monument Summoning 72–175 50%
95 mutilate Alteration 49–125 30%
96 necromancers guile Necromancy 72–175 50%
97 nexus Chaos 250–500 85%
98 overpressurize Enchantment 90–215 50%
99 pass door Alteration 72–175 50%
100 plague Necromancy 75–200 45%
101 plane travel Chaos 350–750 90%
102 poison Alteration 75–150 30%
103 poison gas Conjuration 94–222 69%
104 protection from evil Abjuration 24–70 8%
105 protection from good Abjuration 24–70 8%
106 pustulate Alteration 72–175 50%
107 quicksand Alteration 72–175 50%
108 Rabid Mount Alteration 60–150 40%
109 rabid mount Alteration 60–150 40%
110 read aura Divination 85–185 54%
111 reanimate Necromancy 150–350 90%
112 recharge item Enchantment 85–202 61%
113 reflective fireball Evocation 185–400 90%
114 refresh Alteration 37–100 20%
115 remove curse Abjuration 150–300 65%
116 resurrect Alteration 400–600 92%
117 room shield Abjuration 95–225 70%
118 sanctuary Abjuration 89–212 65%
119 scribe Fundamental 50–50 0%
120 sense life Divination 43–112 25%
121 shield Evocation 36–97 19%
122 shocking grasp Alteration 35–85 5%
123 silence Abjuration 150–250 80%
124 sleep Enchantment 37–100 20%
125 slow Necromancy 118–275 90%
126 slow magic Chaos 116–270 90%
127 soul sacrifice Conjuration 97–230 72%
128 spark Alteration 15–50 0%
129 summon Summoning 121–282 93%
130 summon elemental Summoning 112–262 85%
131 summon shade Summoning 112–262 85%
132 swarm Summoning 123–285 94%
133 teleport Summoning 125–300 60%
134 thunderclap Alteration 78–187 55%
135 thunderstorm Summoning 104–245 78%
136 totem Summoning 101–237 75%
137 tremor Abjuration 43–112 25%
138 underwater breathing Alteration 72–175 50%
139 unnatural strength Alteration 26–75 10%
140 warp Summoning 117–272 89%
141 waterspout Evocation 144–350 50%
142 weaken Alteration 26–75 10%
143 web Conjuration 83–200 60%
144 wizard eye Divination 72–175 50%